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By Solinox: Bugges and Dhamzon

 
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Dissident
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PostPosted: Sat Feb 19, 2005 10:51 pm    Post subject: By Solinox: Bugges and Dhamzon Reply with quote

This deals with Dhamzon in general, but focusing specifically on the bugges, who will be making a first appearance into our continuity.

Dhamzon

Dhamzon is a huge jungle, ripe with many species of birds, mammals, insects, plants, reptiles, and amphibians. It is a rather hot place, being situated on the equator line. When one ventures into the jungle, they would first note that some of the animals they have encountered previously in their lives have exploded to several times their normal size. Giant spiders, bugges, and behemoths are excellent examples. Overall, Dhamzon is an inhospitable place to intruders, and those that manage to survive in the depths of the jungle seldom leave with their sanity intact.

The Greenskins

The greenskins of Dhamzon live in barbaric tribes, as opposed to the war clans that would be found elsewhere in Calenndor. They worship the god Ragurk, father of the orcs and greatest of warlords, whom they regularly go on hunts for to slay beasts in his name.

I've written an IC work about the Dhamzonian Orcs previously, which can be found here: http://forums.steelangel.com/ansteorra/viewtopic.php?t=1542. This explains the greenskins of Dhamzon very well, though here are a couple descriptions I've written about the two common types of warriors:

Savage Orc Warriors: Although the orcs of the Southlands are divided into numerous trades, such as hunters and crafters, they virtually all keep weapons handy and are more than willing to fight if such a situation presents itself. Bigger, two-handed weapons are much preferred, since shields are an innovation that hasnít made its way to the jungles of Dhamzon. As these warriors age, their skin and bones harden, making them more difficult to injure. Savage Orc Warriors are all over the jungles of the Southlands.

Ragurk Fanatics: The shaman-chiefs of the Southlands often christen the bravest and strongest warriors into the Cult of Ragurk. These honoured warriors wield two weapons at a time and fight savagely, howling warcries to their deity while plunging carelessly into the heart of combat. Ragurk Fanatics often travel the Southlands by themselves or in small groups, taking down large monsters (or unfortunate adventurers!) as sacrifices to their god.

Bugges

The default Furcadia continuity's perspective on bugges can be found here: http://www.furcadia.com/roleplay/bugges.html. In case you didn't realize, they're essentially furre ants Razz

In Dhamzon, the bugges are in a more feralized form. They communicate to each other by leaving scents (from various glands) or by close-range, complex dialogue by connecting their antennae. Since the bugges all share the same colonial mentality, which is instinctive, communication is generally only used to relay information.

The worker bugges are small, barely four feet in height. They are very strong, being able to carry several times their own weight, though are not instinctively or physically built for combat. Their duties include taking care of the colony's eggs, transporting food or materials, scouting the surface, and managing the subterranean colonies. If they feel threatened, or sense a prey or predator, they may spray them (via glands located in the throat) with a thick scent that gives a clear signal to the soldier ants: to kill.

Soldier bugges are built for fighting. Their natural exoskeleton is comparable to armour, and provides ample protection while also being rather light in weight. Their weapons (being stone or bronze age at best, however) include spears, shields, and their powerful mandibles. Some of the more frightening bugge colonies, small in number but large in size, are known to inject lethal toxins into their victims through a sting in their abdomen.

The queen bugge is about four times as big as a soldier. Her extremely large abdomen produces a constant supply of eggs, occasionally mating to continue this process. She is located deep within the colony, and essentially never goes to the surface, seldom leaving the 'throne' room. Should the queen die, another female will shortly afterwards take her place. Soldier ants are known to be extremely ferocious when the queen is in danger.

The varying bugge colonies are usually distinguished by differences in physical form and colour. Conflicts between tribes only occur when territorial 'disputes' grow into battles between large numbers of soldier ants. The main predators of the bugges are scarhawks and behemoths, though the greenskins occasionally find themselves raiding their colonies and worker trails.

Behemoths

Behemoths are huge creatures, and are best compared to a giant triceratops. With the exception of certain dragons, they are the largest (natural) creatures ever to walk Feanor, and certainly the heaviest without exception. For a kilometre, the jungle shakes as the behemoth makes its way through the jungle. The snort and howl of the creature is enough to send bugges and orcs running, though the greenskins have been known to use them as massive mounts on occasion.
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Dissident
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PostPosted: Sat Feb 19, 2005 10:55 pm    Post subject: Reply with quote

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